Designing and prototyping habitats on Mars and on earth
When considering a permanent settlement on another planet, one of the crucial aspect involves an evaluation of the total life cycle of the structure. That is, taking a system from conception through retirement and disposition or the recycling of the system and its components. Therefore, based on my computational expertise, I’d like to consider in detail the digital fabrication possibilities on the Moon and Mars as processing and 3D printing in situ resources. The aim is to find an automated design methodology that will allow astronauts/inhabitants to generate their own living space, according to their needs. It could be a shield against meteoroid impact made of regolith and 3D printed in situ or new inflatable shelter generated by processing regolith into glass and plastic fibers that can be woven and pultruded into a strong, airtight composite shell (integrating structure, insulation, air barrier, radiant heating and ambient lighting). These new additive manufacturing approaches could become extremely essential to design a flexible architectural layout that can be improved and increased directly on another planet.
To achieve this goal, I'm realizing scaled prototypes of the design solutions that I’ve already explored through digital fabrication techniques.
My actual research focuses on developing new computational design methods and tools for space surface habitats that responds to both architectural, structural, functional and physical requirements, offering new ways to support future space exploration as well as assessing through scaled prototypes the explored design solutions for the Mars habitat and the emergency astronaut module.